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Indonesia’s Ministry of Communication Probes Discrepancies in Steam Game Ratings

1 week ago | Digital Technology


Jakarta, INTI - The Ministry of Communication and Digital Affairs (Kemkomdigi) is currently investigating discrepancies between age classifications and the actual content in several games available on the Steam platform in Indonesia.

These inconsistencies have the potential to create confusion for parents when assessing the suitability of digital content for their children.

As part of its follow up, Kemkomdigi is conducting a comprehensive investigation, examining both the classification mechanisms implemented by the platform and the game developers who produce the content.

This approach aims to ensure that the root causes are fully identified, covering the entire process from production and assessment to content distribution.

During this process, Kemkomdigi has maintained intensive communication with Steam to expedite clarifications and gain a deeper understanding of the classification system applied.

Both parties are also reviewing content that appears misaligned between its rating and actual material, including any necessary corrective measures.

Regulatory Framework and Protective Measures 

Sonny Hendra Sudaryana, Director of Digital Ecosystem Development at the Directorate General of Digital Ecosystems, emphasized that age classification serves as a crucial tool for consumer protection, particularly for children and adolescents.

“The primary objective of the Indonesia Game Rating System (IGRS) is to provide parents with clear guidance so that children play games appropriate for their age,” he stated at the Ministry’s office in Central Jakarta on Tuesday, April 7, 2026.

Sonny further explained that the introduction of age classification regulations for games represents a significant breakthrough under the current administration.

After discussions that began in 2014, this protective framework was successfully implemented through Presidential Regulation No. 19 of 2024 on the Acceleration of the National Game Industry Development and Ministerial Regulation No. 2 of 2024 on Game Classification.

“After a decade of anticipation, we have finally established regulations that provide protection and certainty for both consumers and the game industry. Indonesia now has a citizen protection standard comparable to other countries,” Sonny asserted.

As a rapid mitigation measure, Steam has removed the problematic game ratings.

This preventive action is intended to prevent confusion or concern among the public, particularly parents.

The implementation of IGRS aligns with Government Regulation No. 17 of 2025 concerning the Governance of Electronic System Management in Child Protection (PP TUNAS).

This regulation offers parents a clear and concrete standard for selecting digital products that are safe for the family.

“All of these efforts are carried out to protect consumers and families in Indonesia. Parents now have a clear guide to ensure that children play games appropriate for their age,” Sonny concluded.

Conclusion 

Kemkomdigi’s proactive investigation and collaboration with Steam highlight the government’s commitment to child protection in the digital space, ensuring that age classifications are accurate, clear, and enforceable, giving parents confidence in guiding their children’s gaming experiences.

Read more: Ministry of Communication and Digital Affairs Investigates Meta and Google Over Alleged User Protection Violations

Indonesia Technology & Innovation
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